Work in game design consisting of puzzle and level design, art and animation, narrative, and more.
CV
Education
Massachusetts Institute of Technology
Bachelor of Science degree in Comparative Media Studies, June 2019
Experience
Toshin Global English Camp, Shinjuku: Teaching Intern, Summer 2019
Worked with four groups of Japanese high school students to develop skills in English communication, public speaking, and problem solving
MIT Game Lab: Puzzle Research Assistant, Summer 2018
Designed, created, and put together paper and physical puzzles for a large puzzle-hunt quest
Play tested the puzzles on humans and collected and analyzed feedback
Imagination, Computation, and Expression Lab at MIT: Research Assistant, 2017
Helped develop a template for curriculum to teach high school students about computer science and identity concepts
Facilitated workshops and interviews with local high school students
Fluid Interfaces at the MIT Media Lab: 3D Modeler and Animator, Fall 2016 - Spring 2017
Designed scene for ​TreeSense,​ a virtual reality project in Unity where the user experiences life as a tree
Modeled and animated secondary characters in Autodesk Maya to interact with the tree
Global Game Jam, Cambridge MA: Logistics Team and Participant, January 2016 - 2019
Part of the logistics team for our location, as well as creating a game every year
MIT Freshman Arts Program: Counselor/Coordinator, 2016-2018
Worked in the spring to organize the fall weeklong program
Taught my groups of freshmen how to make a digital and tabletop game, film, and
interactive murder mystery
Skills
Languages
fluent in English
fluent in Spanish
conversational in German
learning Japanese
Programming Languages​
Java
UnrealScript
Objective C
Python (including VPython)
​
Programs/Engines​
Unreal Development Kit (UDK)
Unity
Autodesk Maya
ZBrush
Newtek Lightwave
Rhinoceros 3D
Adobe Photoshop
Adobe Illustrator
Adobe Flash
Scratch
Krita
The GIMP